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A mysterious apparent ally of the main characters in their battle against the Septentrions. He believes absolutely in the potential of mankind, but as an inhuman being does not show his emotions in the same way they do. Frequently asks grand, sweeping questions about the nature of man, free will, destiny, fate, and reality.
Game history: Holy Relic A newly-named Keyblade Master originally from the Land of Departure. Calm, caring, but an amazing combat magician who will show no quarter when necessary. She considers Terra and Ven her family, and anyone who hurts them will not get off lightly from it.
Needs review.
Game history: none A high-school girl continually caught between the societal pressure of her peers in school, her teachers, and her classmates. A pacifist and animal-lover, her character of choice in The World is a Harvest Cleric, and while playing she tries to be upbeat and friendly, although she can come across as preachy instead.
Game history: Destiny Strings A gossip reporter from the Tengu Mountain. She is exceedingly fast, and always in search of juicy, interesting news to probably exaggerate horribly. Her special ability is the power to manipulate air and wind.
Game history: Phantasmal Rift One of the renowned Seiker clan of guardians of the city of Hamel. His father was lost and brainwashed in one of the demon attacks, forcing Chung to leave the city, but also instilling in him a desire to protect all the world's people.
Game history: Ivalice Alliance (AU as a Moogle) A Grim Angel created by the gods of Asgard for the purpose of ensuring their victory in Ragnarok, the war against demons. His Diviner, the sword Einherjar (JP: Ecthelion), was given to him in exchange for his black wings without his consent, and thus gets flustered in situations where the power of flight might be useful. Has a very pure heart, but is somewhat naive and unskilled in politics or social matters.
Game history: Rakuen, Saudade The younger brother of the Red Knight Elesis, the (now second-) youngest knight in Elrios history. Loves fighting and idolizes his sister, and joined the El Search Party for these two reasons. His magic sheath, Conwell, allows him to manifest spectral swords out of magic and use them to attack. Dark El interference has made him angrier and more bloodthirsty, but his loyalty to his companions and sister remains.
Game history: Revision 3 (AU as a player) An explorer/archaeologist from Piltover. His gauntlet taps his immense innate magical power without the need for formal training as a magic-user, which suits him just fine. Nearly always out in the field, looking for the next big find of the century.
Unused.
Game history: none A pirate originally of Tycoon royal blood. Having been found by pirates after an accident when she was a baby, she eventually became the captain of her own crew. She is fierce, clever, and courageous, and especially protective of her biological sister Lenna. She chose the pirate life just as much as it chose her.
Game history: Holy Relic, Destiny Strings A Magus, and member of the elite mages-only Imperial strike force Rosenkreuzstilette. Silent, forceful, but extremely loyal to her subunit commander Sichte. Her signature weapon is the Grollschwert, and her magic allows her to cause shockwaves and laser slashes with it.
Game history: Witches' Reign A senior-year high school student that goes to the protagonist's school. She is intelligent, kind, and thoughtful, and typically takes more time than average to make decisions or formulate opinions than most people.
Game history: Destiny Strings MIR_TEIWAZ_ARTONELICO Ar tonelico: Melody of Elemia, Ar tonelico II: Melody of Metafalica CURRENT STRENGTH A hugely powerful Beta Reyvateil originally created to be an emotionless superweapon. After developing emotions anyway, she resolved to destroy mankind, earning her the title of Mother Virus. Now partially recovered, although still internally struggling with her genocidal side and her immense self-loathing.
Game history: Save the Earth (AU as human Miranda Atmiller) One of the main character's friends in Citro Village. He prefers to use fist weapons and martial arts in combat, which he learned from practicing with his mother.
No longer being used.
Game history: Holy Relic A ferrying shinigami tasked with taking souls across the Sanzu River. However, she is laid-back and has a poor work ethic, so it is usually very slow. Like most people in contact with or residing in Gensokyo, she is easily bored and prone to challenge people to fights or duels. Her special ability is the power to manipulate distance.
Game history: Rakuen A novice detective for the police in her town. She has a passion for justice and roast chicken, and uses her energy best when helping others, going after criminals, or for the sake of the people she believes in, especially Det. Jowd and Inspector Cabanela.
Game history: Warmwood The chief healer of Imil, a wintry town in the northern parts of Weyard. She and the rest of the Mercury clan were tasked with ensuring that Mercury Lighthouse remained sealed, but her own cousin violated the oath. Calm, caring, and exceedingly polite.
Game history: Holy Relic, My Little Jamjar An antisocial youth from Shibuya, Japan. He was swept up in the Reapers' Game mostly against his will, but also was unknowingly involved in something greater than it. Rude, mistrustful, and standoffish, but slowly learning to open up.
Game history: none A young girl who, for reasons unknown, was brought into the Nonary Game: Ambidex Edition. She is a very quick and cunning thinker, and very good at controlling her emotions. Her sense of humor is... a bit odd, though, and she has an odd tendency to have already known important things.
She later returned to the past and involved herself in the Decision Game.
Game history: Alpha Complex, Trustfell 4 Teen genius behind the social network GALAX, Rui is an idealist who believes that heroes and leaders are unnecessary in the long run.
Unused.
A Melodist and Seventh Fonist, using her aptitude for those artes for healing as opposed to reading the Score. Her usual demeanor is serious and strait-laced, but it tends to break down in the presence of sufficient cuteness.
Unused.
Game history: none A princess and holy maiden from the same clan as Momohime. After dying, she and her clan's warriors were temporarily returned to life to bring back an important possession which was stolen from them and brought to the Shogun.
No longer playing./
Game history: Destiny Strings A unicorn from Canterlot, originally sent by Princess Celestia to experience for herself the power and magic having friends brings. Eventually, her magical power and knowledge, and her good heart, were enough to earn her a crown and domain of her own. Bookish, meticulous, and introverted, although she is always willing to make time for a friend.
Game history: Witches' Reign, Somarium, My Little Jamjar A Pokémon Trainer originally from Celadon City. Started her journey later than most other Trainers due to lack of interest at the time. Impulsive and quick-tempered, she prefers to fight with raw power but is capable of adjusting her strategy to suit the Pokémon she's using. Never to be allowed in a kitchen.
Game history: none A young mutant from a conservative family in Vermont. His powers manifested while saving other students from a fire at his old school, for which he was subsequently blamed. After this, his parents turned on him hard and only continued to house him out of legal obligation and were glad to have him away from them when he was invited to another school personally by renowned mutant DeGaulle.
No dedicated journal. Game history: none A college upperclassman studying geoscience. As a result of his shameless dudebro wereraccoon roommate taking a dare to use one of Glen's toothbrushes, he contracted the HABiT virus and is now a were-mountain-lion. Straitlaced and cautious, although the resultant lack of flexibility often leaves him off-guard.
No images. Dedicated journal at ![]() Game history: none An Arendal U student. After being suspended from the hockey team for overly-aggressive conduct on and off the rink, he awakened to Einherjar powers as a result of Yggdrasil's energy, but lost most of his power after the revived Yggdrasil died. Quiet and serious, he lives in a way that he won't have regrets.
No dedicated journal. Game history: none A Persona user from Tokyo. When he was a child, he accidentally hospitalized someone that attempted to mug him and silently vowed not to harm others. His parents, both busy investors, are almost never around and don't seem interested in or appreciative of anything he does, and so he does everything he can do succeed in school. Despite his efforts, he hasn't quite managed to be the best in his class yet. He recently awakened a Persona, Xiuhtehcutli, and is investigating the appearance of Barzakh in Shibuya.
No dedicated journal. Game history: none A new student at Lantern Academy. She has almost no connections to the world of Hunters and Huntresses, but carries a complicated weapon called Heaven's Mettle that switches between a sword and bow form. She claims to be sponsored by someone she met in a dream once, but no one seems to have heard of her. Bright in more ways than one, though her behavior can be a little off.
No dedicated journal. Game history: none |
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