Awe Striker (
awestriker) wrote2027-11-07 11:31 am
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VALOR PERSONA 3: INTEREST AND SIGNUP POST
I'm going to run a tabletop campaign! Its tentative title is Persona Valor 3. Or maybe Valor Persona: Nakaoka-hen.
Premise
The game will be based on the Persona series of video games - while specific elements are going to be largely original, the tone of the game is intended to hew closest to Persona 2: Innocent Sin. The party will be a group of mid-sized city high school students - maybe with one or two non-high-school students that nonetheless have a reason to be meddling in high school students' affairs - battling shadows and inner demons in a collective mental world while also trying to get on with their regular lives.
It will be set in a fictional city in Japan, Nakaoka (not to be confused with any actual real-life Nakaokas). Nakaoka is a little bit northeast of Tokyo, in roughly the same place Kasumigaura is in our world, though it's larger and busier. It's not the kind of place where everyone knows your name, or where you can just talk about your problems with your neighbor and expect to get a helpful answer, though you won't really be treated badly by anyone for no reason, either. Or at least... not until recently. Crime, misfortune, and nasty rumors about people are all on the rise around town lately, for little apparent reason. Some people are wondering whether the city has been cursed.
The geography of the city is more straightforward: it's on a peninsula extending southeast into Nakaoka Bay, bounded by the bay itself on every side except the northwest, which is denoted by the Joban line instead. As far as actual high school goes in the city, there are two: Tsukinami HS in the northeast part of town by the lakeside and Futatsueda HS towards the southwest in the middle. Futatsueda has a bit of a reputation for being nothing but troublemakers, especially the young men. The two schools are technically rivals, but on average only their sports teams actually take the rivalry very seriously.
Other notable features of the city include a couple of golf courses, a TV filming studio that only really gets used for talk shows and local news, and of course a bunch of Satomi Tadashi convenience stores.
Mechanics
This campaign is going to be run using Valor! It's a strongly anime-inspired system that lends itself well to dramatic action. If you're not familiar with it, I can take some time on the side to run through the basics with you.
That being said, this campaign is using optional rules and custom mechanics!
We are adhering to the Unofficial Valor Changelog for Official Changes. We are also using the rule changes specified by the Unofficial House Rule Repository, except for Scaling Valor and the Healing Core rebalance (since JRPGs usually allow you to turtle with healing).
A short compilation of all of the above changes can be found here.
Experimental mechanics will be detailed when they become relevant.
Timeframe
Valor Persona 3 is planned to begin at earliest in April 2018.
Are you in?
What I would like from you is the following, provided you're interested. Just copy the form below, fill it out, and reply to this post.
Premise
The game will be based on the Persona series of video games - while specific elements are going to be largely original, the tone of the game is intended to hew closest to Persona 2: Innocent Sin. The party will be a group of mid-sized city high school students - maybe with one or two non-high-school students that nonetheless have a reason to be meddling in high school students' affairs - battling shadows and inner demons in a collective mental world while also trying to get on with their regular lives.
It will be set in a fictional city in Japan, Nakaoka (not to be confused with any actual real-life Nakaokas). Nakaoka is a little bit northeast of Tokyo, in roughly the same place Kasumigaura is in our world, though it's larger and busier. It's not the kind of place where everyone knows your name, or where you can just talk about your problems with your neighbor and expect to get a helpful answer, though you won't really be treated badly by anyone for no reason, either. Or at least... not until recently. Crime, misfortune, and nasty rumors about people are all on the rise around town lately, for little apparent reason. Some people are wondering whether the city has been cursed.
The geography of the city is more straightforward: it's on a peninsula extending southeast into Nakaoka Bay, bounded by the bay itself on every side except the northwest, which is denoted by the Joban line instead. As far as actual high school goes in the city, there are two: Tsukinami HS in the northeast part of town by the lakeside and Futatsueda HS towards the southwest in the middle. Futatsueda has a bit of a reputation for being nothing but troublemakers, especially the young men. The two schools are technically rivals, but on average only their sports teams actually take the rivalry very seriously.
Other notable features of the city include a couple of golf courses, a TV filming studio that only really gets used for talk shows and local news, and of course a bunch of Satomi Tadashi convenience stores.
Mechanics
This campaign is going to be run using Valor! It's a strongly anime-inspired system that lends itself well to dramatic action. If you're not familiar with it, I can take some time on the side to run through the basics with you.
That being said, this campaign is using optional rules and custom mechanics!
We are adhering to the Unofficial Valor Changelog for Official Changes. We are also using the rule changes specified by the Unofficial House Rule Repository, except for Scaling Valor and the Healing Core rebalance (since JRPGs usually allow you to turtle with healing).
A short compilation of all of the above changes can be found here.
Experimental mechanics will be detailed when they become relevant.
Timeframe
Valor Persona 3 is planned to begin at earliest in April 2018.
Are you in?
What I would like from you is the following, provided you're interested. Just copy the form below, fill it out, and reply to this post.
no subject